Natalie Burke is a versatile creator. She is an artist, storyteller, game developer, and educator. With more than a decade of experience in the video game industry, her name has been credited in multiple projects, including Bungie's Destiny and its expansions and Guerrilla's Horizon Forbidden West. She has also contributed to numerous content creator tools in the Unity Game Engine. She has spoken at numerous conferences and universities worldwide about techniques for improving real-time visuals and the process of creating art for video games.
Natalie is also a lifelong painter, working mostly in acrylics, watercolors, and oils. She is a lover and supporter of the arts and is excited to share her personal pieces, which have only recently become available for purchase. Beyond the canvas and computer screen, Natalie also creates pottery works and is working on a novel. Her portfolio can be viewed at natbird.com.